Monthly Archives: December 2013

First Unity tests

Definitely early stages, but getting procedural model and rigs generated quickly and working in real time as desired. Expect to have some animation cycles for full characters by end of year.

Generated model and rig proceduraly with module template. Animated quick and dirty. Bake scripts executed and testing FBX in Unity. WIP.


First pass of limb modules. Copyright 2013/2014 Ventosum, LLC

Limb modules blocked in

Got first pass of working limb modules built for propagating onto mocap rigs. Also got all the basis written for python template baking and animation bakes. Ran a test where I built a hand, animated a fist curl, and baked it and got it running in Unity in just a few minutes. Next steps are limb connections builders for spines, module interconnections, and procedural model build from mocap skeleton. Progress. Ahh.

David Behrens
Founder & CEO
Ventosum, LLC
http://www.ventosum.com
+1 (612) 910 7749

Pre production, research, and development.

Thanks everyone who has checked us out so far. We’re in the process of generating content as we develop our first product release; we’ve got the think tank generating pre production and RnD is cranking. We’ll be posting plenty as we go so be sure to keep up with us here as we post each step we make. We’ll be relying on your input as we get our product to market. Thanks so much for your support.

David Behrens
Founder & CEO
Ventosum, LLC
http://www.ventosum.com
+1 (612) 910 7749

Web and social networking from mobile devices

All systems ahead. Google docs in works now to start product design.

David Behrens
Founder & CEO
Ventosum, LLC
http://www.ventosum.com
+1 (612) 910 7749

Social networking is online

Just got jet pack working with Facebook, twitter, and LinkedIn.

ParaNorman CG Rigging Work

VFX CG Character auto-rig system developed in MEL with python and C++ API plugin support integrated into existing Laika pipeline.

VFX CG background and crowd character rigging of bodies and faces working closely with costume and Rapid Prototype department to deliver assets matching quality and specifications of hero stop motion puppets for ParaNorman (2012).

Copyright 2012, Focus Features and Laika Entertaiment

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