Work
Pose Space Deformer without plugins
Shoulders with all native maya nodes with some useful explanations and tutorials.
Example files and a brief walkf through:
http://www.marcogiordanotd.com/blog/maya/maya-tutorial-building-a-pose-reader-with-maya-nodes
Video and file download links:
http://vimeo.com/64958089
3 part tutorial of what si’t all doing and how to set it up. https://www.youtube.com/watch?v=6Gb3ZiITCmE
https://www.youtube.com/watch?v=_4nYjT-rASo
https://www.youtube.com/watch?v=O1Oz6dGcC3I
http://www.create3dcharacters.com/files/riggingCourse/week12_pose/poseReader2014.mb
While not as robust as a full PSD for shape interpolation, if planned cleanly this can do a lot for you.
Enjoy the links. Share the knowledge.
Cheers!,
-David
Run 3D on your devices
Pretty cool demo of Blender in a browser:
Water HDRI
For all your underwater reference IBL needs.
Setting up a skeleton and skinning it with Maya
Rigging and skinning, as I like to do it; aka the Wright way, as my grandmother Wright would say. Many frequent questions about skeleton creation, for limbs, spines, and skinning. Most of this is straight out of the box maya. A little pinch of ngSkinTools covered as well.
hippydrome mesh skinned (maya 2014 .mb.zip)
Here is a higher resolution version: http://www.ventosum.com/media/riggingDojo_HonestSkinning101.mp4
Ultra HD
Looks pretty slick.
http://news.creativecow.net/story/874425
David BehrensFounder & CEO
Ventosum, LLC
http://www.ventosum.com
+1 (612) 910 7749
VFX Oscars journey.
Great edit of VFX going back to the seventies. ILM all over the place. http://sploid.gizmodo.com/watch-how-much-visual-effects-have-improved-in-oscar-wi-1512820273
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