David creates 3D content and core pipelines that enrich audiences through digital art. He embraces technology as a canvas to create experiences that engage participants. He is passionate about film, interactive content, music, hilarious memes, and getting outside on the water.

Highlights include:

  • Delivered outstanding content for award winning films and interactive experiences as producer, supervisor, technical director, modeler, and simulator at Adobe, Disney Lucasfilm Industrial Light and Magic, Tippett, Laika, and Pixar.
  • Increased efficiency, writing tools and pipelines using Shotgun, Qube, Substance, Adobe CC, Maya/3DS Max/Blender API, Python on LAN and cloud.
  • Achieved results in small startups and large corporate environments leading teams and contributing hands-on as an artist and technologist.
  • Decades of experience using Autodesk Maya/3DSMax, Adobe Creative Cloud, and Blender.
  • Background and publications in scientific research.

 

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Copyright 2019, David Richard Nelson
All other titles and movie images copyright of their respective studio owners and distributors.